Qt Signal Slot Priority

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  1. Qt Signal Slot Priority Box
  2. Qt Signal Slot Priority Track
  3. Qt Signal Slot Priority Card

Qt5 alpha has been released. One of the features which I have been working on is a new syntax for signals and slot.This blog entry will present it.

A slot is a function that will be called when this signal is triggered The connect function specifies which signal is linked to which slot Qt already provides signals and slots for its classes, which you can use in your application. For example, QPushButton has a signal clicked , which will be triggered when the user clicks on the button.

This method to define a signal is a little more elaborate as we'll see soon, but very handy. Methods connect This method connects the signal to a slot. The signal can connect to a function, which takes its arguments and does something with them. For all practical purposes, you'll only need to pass the slot function to connect. Signal And Slot. Connecting two signals Due to the weak couplings of the Qt signals and slot mechanisms, it is viable to bind signals to each other. It may sound confusing, so let me draw a diagram to make it clear: When an event triggers a specific signal, this emitted signal could be another event, which will emit another specific signal. The Signal/Slot Editor. The signal and slot used in a connection can be changed after it has been set up. When a connection is configured, it becomes visible in Qt Designer's signal and slot editor where it can be further edited. You can also edit signal/slot connections by double-clicking on the connection path or one of its labels to display.

Here is how you would connect a signal to a slot:

What really happens behind the scenes is that the SIGNAL and SLOT macros will convert their argument to a string. Then QObject::connect() will compare those strings with the introspection data collected by the moc tool.

What's the problem with this syntax?

Slot

While working fine in general, we can identify some issues:

  • No compile time check: All the checks are done at run-time by parsing the strings. That means if you do a typo in the name of the signal or the slot, it will compile but the connection will not be made, and you will only notice a warning in the standard output.
  • Since it operates on the strings, the type names of the slot must match exactly the ones of the signal. And they also need to be the same in the header and in the connect statement. This means it won't work nicely if you want to use typedef or namespaces

In the upcoming Qt5, an alternative syntax exist. The former syntax will still work. But you can now also use this new way of connecting your signals to your slots:

Which one is the more beautiful is a matter of taste. One can quickly get used to the new syntax.

So apart from the aesthetic point of view, let us go over some of the things that it brings us:

Compile-time checking

You will get a compiler error if you misspelled the signal or slot name, or if the arguments of your slot do not match those from the signal.
This might save you some time while you are doing some re-factoring and change the name or arguments of signals or slots.

An effort has been made, using static_assert to get nice compile errors if the arguments do not match or of you miss a Q_OBJECT

Arguments automatic type conversion

Not only you can now use typedef or namespaces properly, but you can also connect signalsto slots that take arguments of different types if an implicit conversion is possible

In the following example, we connect a signal that has a QString as a parameter to a slot that takes a QVariant. It works because QVariant has an implicit constructor that takes a QString

Connecting to any function

As you might have seen in the previous example, the slot was just declared as publicand not as slot. Qt will indeed call directly the function pointer of the slot, andwill not need moc introspection anymore. (It still needs it for the signal)

But what we can also do is connecting to any function or functor:

This can become very powerful when you associate that with boost or tr1::bind.

Qt Signal Slot Priority Box

C++11 lambda expressions

Everything documented here works with the plain old C++98. But if you use compiler that supportsC++11, I really recommend you to use some of the language's new features.Lambda expressions are supportedby at least MSVC 2010, GCC 4.5, clang 3.1. For the last two, you need to pass -std=c++0x asa flag.

You can then write code like:

Qt Signal Slot Priority Track

This allows you to write asynchronous code very easily.

Update: Also have a look what other C++11 features Qt5 offers.

Qt Signal Slot Priority Card

It is time to try it out. Check out the alpha and start playing. Don't hesistate to report bugs.